After two heavy character-developing episodes, we get a rather light-hearted and carefree romp through San Dell Dios (I swear, the spelling of the name changes every time the place is mentioned by the subs). That’s not to say there aren’t any interesting plot points in this week’s episode. Bishop finally makes his presence felt, attempting to wrest Sophie away from Sword through trickery. He’s obviously a manipulator and not a warrior. Even more importantly, however, he calls Sophie a princess, which suggests a blood connection between her and the King of El Dorado. And oh yeah, Gina is finally back! What has she been up to all this time! After hanging out with just Sword and the grumpy Zaruba all this time, Sophie is happy enough to have Gina around. Plus, even Zaruba is warming up to the girl. But like I said, the rest of the episode is pretty much disposable. We get to unwind a bit and not take things too seriously.
Yeah, you really can’t analyze an cackling grandma wheeling out a gatling gun on a baby’s carriage. What little money they have appears to go to the defense budget. At one point, Sword is even fending off grenades. San Dell Dios is small refuge in the middle of the lawless, uncivilized West. Its tiny community can’t possibly number much more than a hundred strong, and yet, they’re not doing such a bad job protecting themselves… y’know, when they’re not getting faulty info. According to Natalia, the government had long abandoned everything out here. As a result, the townsfolk have decided to take matters into their own hands. With the help of Sheriff Alfil, a vigilante group makes sure to punish all criminals who drop by. It’s not the ideal solution, especially when you let good intentions get the better of you, but it’s better than letting criminals have their way. So even in the lawless, uncivilized West, you have a place to call home.
Unfortunately, Alfil is actually a Horror in the employ of Bishop, and for the past two years, both of them have merely been using San Del Dios as a feeding ground. With Sword coming into town, Alfil has convinced the vigilante group that Sword is a serial kidnapper and killer. It’s not really easy to verify information out here, and everyone trusts Alfil anyway. As a result, the town pulls out all the guns for Sword’s arrival. Our hero can’t raise a finger against humans, so we just get a comedic chase scene through San Del Dios. He tries to escape, but they’ve already gone ahead and chained his bike down. When it’s near time for the episode to come to an end, Gina shows up in just the nick of time to pull Sword’s ass out of the fire. He then does what we expect him to do: he rescues Sophie and defeats Alfil. With his plans foiled, Bishop presses a button which causes San Dell Dios to self-destruct
Somehow — just somehow — Gina was able to convince the townsfolk to huddle up at the General Store where a shield would protect them all. I mean, they no longer have a place to sleep, but all’s well that ends well, I guess! Once again, Garo – Vanishing Line does that thing where as long as the resolution is upbeat enough, we can assume that everything will work out. Sword says that the townsfolk are safe, so he’s certain that they can rebuild. Uh… if you say so. The logistics of getting building materials all the way out to the middle of nowhere seems daunting, but again, we’re not meant to take this episode very seriously. Even Sophie cheekily observes, “I’ve seen towns like this in movies before.” From the very beginning, San Del Dios never feels real. It’s like a movie set for our characters to run around in, and the way it just goes poof in the end pretty much cements the idea in my mind that it’s nothing more than an uncanny illusion in the middle of the desert. Let’s move on, shall we?